A passionate gamer and game developer. Have experience of over 10 years up until now and have a game shipped on steam already. I work on small prototypes in my past time and as a result have a number of small prototypes and ideas that can be converted into a full fledged game.
I have a good knowledge of audio engineering, sound design, game design and level design also. However, my primary focus is on programming. I am currently pursuing my Master’s in Game Design however, I have a backing in Computer Science Engineering and hence programmer.
My focus in programming is Gameplay mostly but I can go into other aspects as well however, AI and Networking are not that good yet, they aren’t that bad either.
I also have a good understanding of art as well and work as a tech artist as well at times since I have good knowledge of particle systems and how to implement them with the given context and also how to connect it in the code as well.
Animation systems and animation state machine is also something I have really good understanding and knowledge in so can set up a state machine also with minimal confusion in the whole state machine.
Additionally, as a hobby, I am a musician with 6 albums released so far. I play the guitar, drums and have a good knowledge of music theory. I can come up with music that one can easily get into and won’t easily forget as well.
CORE SKILLS:
- TECHNICAL:
- Expert in Unity C#, (experienced in working with it since 2012, Unity 3D, ver. 5.3)
- Adept at C++ and JS programming
- Good at logic building and hence can transition to any required programming language
- Audio engineer by hobby and profession.
- Musical expertise and have experience in crafting soundtracks for games.
- Strong knowledge of Plastic SCM and Git as well.
- ENGINES
- Unity Engine 3D, proficient
- Unreal Engine 4, beginner
- CryEngine 5, intermediate, will need time to get back to speed
- GameMakerStudio2, adept
- SOFT SKILLS:
- Great communication skills
- Great orator and can speak on a varied range of topics
- Good teamwork skills
- Goal oriented and will always deliver results in the given time frame
- Good management skills and can handle team with ease and get work done the most efficient way
- Analytical thinking and can find out solutions in the most efficient way.
- Great logical reasoning skills and can easily deduce requisite algorithms in no time.
- HOBBIES:
- Music composer, guitarist and drummer.
- Compose music in free time. Sample: https://soundcloud.com/joy-goldar
- Programming in free time as well, to recreate mechanics from big AAA-titles.
- Albums on Spotify: https://open.spotify.com/album/1RoXhJSJTmfORylPELezMX?si=1vYgHXqbTc-A4IjxUZh00w Artist Page
- Atomic Dame: https://sh3rvin.itch.io/atomic-dame
- LANGUAGES:
- Bengali (Mother tongue)
- Hindi
- English
- German (A1)
- Swedish (basic communication)
WORK EXPERIENCE:
Unity Developer, Threye Interactive
Delhi, India,[On Site]
March 2024 (Currently Working)
- Working on a flight simulator for the IAF.
- Learning aerodynamics and implementing them mathematically in Unity
- Learning Unreal on the side as well
- Additionally, I have taken the role of a Technical Artist as well since I have extensive understanding of the Unity Shuriken Particle system as well as the Unity VFX Graph.
- With a good all round knowledge of optimization tips and tricks as well, I have been given good amount of tasks that I easily complete well within the time due to my experience.
Tech Lead, Minutes Studios
Delhi, India,[HYBRID]
September 2023-February 2024
- Working as tech lead for the company wherein focus is to make a racing game
- Working with PC/Console titles primarily
Freelance Work, Multiple Companies
Visby/Stockholm,Sweden,[REMOTE]
August 2019-October 2022
- While pursuing my Master’s Degree, I did freelance work alongside.
- I worked for a few different companies in the time. The main one being for Uppsala University itself who had a project for the Swedish Childhood Cancer Foundation. (LOR attached)I worked for a few different companies in the time. The main one being for Uppsala University itself who had a project for the Swedish Childhood Cancer Foundation. (LOR attached)
- All the projects required my expertise of Unity and I worked for a few companies here and there while looking for a permanent employment.
- Companies:
- HempBased
- VAU
- RadioInnovation
- Uppsala University.
Unity Developer, AppRoarr Studios
New Delhi, India
July 2017- May 2019
- Developed a full-fledged FPS in a span of 8 months being the sole programmer
- Designed the entire soundtrack for the game as well as the story and level for the game.
- Created 10+ prototypes of games ranging from PC – FPS to all the way to small mobile games.
- Developed a small bike racing game for Hero Motocorp for the mobile.
Co-Founder and Ops Manager, Musance
New Delhi, India
May 2015- April 2017
- Develop business architecture using requirements such as scope, processes, alternatives, and risks.
- Analyze client’s business requirements and processes through document analysis, interviews, workshops, and workflow analysis.
- Communicate client’s business requirements by constructing easy-to-understand data and process models.
- Provide input into developing and modifying systems to meet client needs and develop business specifications to support these modifications.
- Liaise between business and technical personnel to ensure a mutual understanding of processes and applications.
Unity Developer, V2 Games,
New Delhi, India
April 2016- June 2016
- Temporarily worked with V2 Games.
- Developed 2 separate games. The finished product is available only as a small screen recording as I do not own the rights to the code.
- Worked in Unity 3D and developed games for android using C# as my coding language
Indie Developer
April 2012- Present
- I started delving into Unity during my University days as it was the best and the most interesting piece of software I’d ever come across and started creating projects on my own accord.
- I have been doing development and designing and building games on and off for the last 10 years or so in my spare time.
- I may not have worked professionally with companies since I was passionate about projects more than anything else hence I chose not to work at companies which offered good pay but not projects.
EDUCATION:
Uppsala University Campus Gotland, Sweden (September 2019-2022)
Masters Degree in game design from Uppsala University.
BVCOE, GGSIPU New Delhi, Delhi (August 2010- June 2014)
Bachelor of Technology, Computer Science & Engineering
● Graduated with an aggregate percentage of 67.18